Semiotic machines : software in discourse

dc.contributor.advisorMarsden, Garyen_ZA
dc.contributor.advisorBurn, Andrewen_ZA
dc.contributor.authorWalton, Marionen_ZA
dc.date.accessioned2014-08-13T19:25:43Z
dc.date.available2014-08-13T19:25:43Z
dc.date.issued2008en_ZA
dc.descriptionIncludes abstract.en_ZA
dc.descriptionIncludes bibliographical references (p. 245-259).en_ZA
dc.description.abstractThis study develops new theoretical and methodological approaches to the study of software as a medium of communication. This study analyses voting software, educational software, search engines, and combat and narrative in digital games. In each case it investigates how proprietary software affords discourse, and suggests a way of characterising users’ experience of this discourse. These affordances constitute the rules of communication, or ‘rules of speaking’, ‘rules of seeing’, and ‘writing-rights’ which proprietary software makes available to users, situating them within specific power-relations in the process.en_ZA
dc.identifier.apacitationWalton, M. (2008). <i>Semiotic machines : software in discourse</i>. (Thesis). University of Cape Town ,Faculty of Science ,Department of Computer Science. Retrieved from http://hdl.handle.net/11427/6370en_ZA
dc.identifier.chicagocitationWalton, Marion. <i>"Semiotic machines : software in discourse."</i> Thesis., University of Cape Town ,Faculty of Science ,Department of Computer Science, 2008. http://hdl.handle.net/11427/6370en_ZA
dc.identifier.citationWalton, M. 2008. Semiotic machines : software in discourse. University of Cape Town.en_ZA
dc.identifier.ris TY - Thesis / Dissertation AU - Walton, Marion AB - This study develops new theoretical and methodological approaches to the study of software as a medium of communication. This study analyses voting software, educational software, search engines, and combat and narrative in digital games. In each case it investigates how proprietary software affords discourse, and suggests a way of characterising users’ experience of this discourse. These affordances constitute the rules of communication, or ‘rules of speaking’, ‘rules of seeing’, and ‘writing-rights’ which proprietary software makes available to users, situating them within specific power-relations in the process. DA - 2008 DB - OpenUCT DP - University of Cape Town LK - https://open.uct.ac.za PB - University of Cape Town PY - 2008 T1 - Semiotic machines : software in discourse TI - Semiotic machines : software in discourse UR - http://hdl.handle.net/11427/6370 ER - en_ZA
dc.identifier.urihttp://hdl.handle.net/11427/6370
dc.identifier.vancouvercitationWalton M. Semiotic machines : software in discourse. [Thesis]. University of Cape Town ,Faculty of Science ,Department of Computer Science, 2008 [cited yyyy month dd]. Available from: http://hdl.handle.net/11427/6370en_ZA
dc.language.isoengen_ZA
dc.publisher.departmentDepartment of Computer Scienceen_ZA
dc.publisher.facultyFaculty of Scienceen_ZA
dc.publisher.institutionUniversity of Cape Town
dc.subject.otherComputer Scienceen_ZA
dc.titleSemiotic machines : software in discourseen_ZA
dc.typeDoctoral Thesis
dc.type.qualificationlevelDoctoral
dc.type.qualificationnamePhDen_ZA
uct.type.filetypeText
uct.type.filetypeImage
uct.type.publicationResearchen_ZA
uct.type.resourceThesisen_ZA
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