Design and creation of a virtual world of Petra, Jordan

dc.contributor.advisorRüther, Heinzen_ZA
dc.contributor.authorWessels, Stephen Grahamen_ZA
dc.date.accessioned2015-08-10T06:44:04Z
dc.date.available2015-08-10T06:44:04Z
dc.date.issued2015en_ZA
dc.descriptionIncludes bibliographical references.en_ZA
dc.description.abstractThis thesis presents the design and creation of a 3D virtual world of Petra, Jordan, based on the digital spatial documentation of this UNESCO World Heritage Site by the Zamani project. Creating digital records of the spatial domain of heritage sites is a well-established practice that employs the technologies of laser scanning, GPS and traditional surveys, aerial and close range photogrammetry, and 360-degree panorama photography to capture spatial data of a site. Processing this data to produce textured 3D models, sections elevations, GISs, and panorama tours to has led to the establishment of the field of virtual heritage. Applications to view this spatial data are considered too specialised to be used by the general public with only trained heritage practitioners being able to use the data. Additionally, data viewing platforms have not been designed to allow for the viewing of combinations of 3D data in an intuitive and engaging manner as currently each spatial data type must be viewed by independent software. Therefore a fully integrated software platform is needed which would allow any interested person, without prior training, easy access to a combination of spatial data, from anywhere in the world. This study seeks to provide a solution to the above requirement by using a game engine to assimilate spatial data of heritage sites in a 3D virtual environment where a virtual visitor is able to interactively engage with combinations of spatial data. The study first begins with an analysis of what virtual heritage applications, in the form of virtual environments, have been created, and the elements that were used in their creation. These elements are then applied to the design and creation of the virtual world of Petra.en_ZA
dc.identifier.apacitationWessels, S. G. (2015). <i>Design and creation of a virtual world of Petra, Jordan</i>. (Thesis). University of Cape Town ,Faculty of Engineering & the Built Environment ,School of Architecture, Planning and Geomatics. Retrieved from http://hdl.handle.net/11427/13681en_ZA
dc.identifier.chicagocitationWessels, Stephen Graham. <i>"Design and creation of a virtual world of Petra, Jordan."</i> Thesis., University of Cape Town ,Faculty of Engineering & the Built Environment ,School of Architecture, Planning and Geomatics, 2015. http://hdl.handle.net/11427/13681en_ZA
dc.identifier.citationWessels, S. 2015. Design and creation of a virtual world of Petra, Jordan. University of Cape Town.en_ZA
dc.identifier.ris TY - Thesis / Dissertation AU - Wessels, Stephen Graham AB - This thesis presents the design and creation of a 3D virtual world of Petra, Jordan, based on the digital spatial documentation of this UNESCO World Heritage Site by the Zamani project. Creating digital records of the spatial domain of heritage sites is a well-established practice that employs the technologies of laser scanning, GPS and traditional surveys, aerial and close range photogrammetry, and 360-degree panorama photography to capture spatial data of a site. Processing this data to produce textured 3D models, sections elevations, GISs, and panorama tours to has led to the establishment of the field of virtual heritage. Applications to view this spatial data are considered too specialised to be used by the general public with only trained heritage practitioners being able to use the data. Additionally, data viewing platforms have not been designed to allow for the viewing of combinations of 3D data in an intuitive and engaging manner as currently each spatial data type must be viewed by independent software. Therefore a fully integrated software platform is needed which would allow any interested person, without prior training, easy access to a combination of spatial data, from anywhere in the world. This study seeks to provide a solution to the above requirement by using a game engine to assimilate spatial data of heritage sites in a 3D virtual environment where a virtual visitor is able to interactively engage with combinations of spatial data. The study first begins with an analysis of what virtual heritage applications, in the form of virtual environments, have been created, and the elements that were used in their creation. These elements are then applied to the design and creation of the virtual world of Petra. DA - 2015 DB - OpenUCT DP - University of Cape Town LK - https://open.uct.ac.za PB - University of Cape Town PY - 2015 T1 - Design and creation of a virtual world of Petra, Jordan TI - Design and creation of a virtual world of Petra, Jordan UR - http://hdl.handle.net/11427/13681 ER - en_ZA
dc.identifier.urihttp://hdl.handle.net/11427/13681
dc.identifier.vancouvercitationWessels SG. Design and creation of a virtual world of Petra, Jordan. [Thesis]. University of Cape Town ,Faculty of Engineering & the Built Environment ,School of Architecture, Planning and Geomatics, 2015 [cited yyyy month dd]. Available from: http://hdl.handle.net/11427/13681en_ZA
dc.language.isoengen_ZA
dc.publisher.departmentSchool of Architecture, Planning and Geomaticsen_ZA
dc.publisher.facultyFaculty of Engineering and the Built Environment
dc.publisher.institutionUniversity of Cape Town
dc.subject.otherArchitecture, Planning and Geomaticsen_ZA
dc.titleDesign and creation of a virtual world of Petra, Jordanen_ZA
dc.typeMaster Thesis
dc.type.qualificationlevelMasters
dc.type.qualificationnameMSc (Eng)en_ZA
uct.type.filetypeText
uct.type.filetypeImage
uct.type.publicationResearchen_ZA
uct.type.resourceThesisen_ZA
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