COLAB: social context and user experience in collaborative multiplayer games

dc.contributor.advisorBlake, Edwin Hen_ZA
dc.contributor.authorTerblanche, Marcelen_ZA
dc.date.accessioned2018-02-05T13:04:30Z
dc.date.available2018-02-05T13:04:30Z
dc.date.issued2017en_ZA
dc.description.abstractRecent studies have shown that the social context in which people play digital multiplayer games has an effect on their experience. Whether co-players are in the same location ("co-located") or in different locations ("mediated") changes how they interact with the game and with one another. We set out to explore how these complex psychological dynamics played out in a collaborative multiplayer game, since most of the research to date has been focused on competitive gameplay scenarios. To this end, we designed a two-player puzzle-based gaming apparatus called COLAB, implementing specific features that have been proven to foster collaboration and preclude competition between players. The independent variable was player location; the dependent variable was game experience, as measured by the Social Presence in Gaming Questionnaire and the Game Experience Questionnaire, two comprehensive self-report instruments. We found a significant difference in the game experiences of players collaborating in the same location versus players collaborating in different locations. Specifically, co-located players of the collaborative game experienced significantly higher scores for negative experience than mediated players did, while mediated players experienced significantly higher levels of three key game-experience measures: positive affect, immersion, and flow.en_ZA
dc.identifier.apacitationTerblanche, M. (2017). <i>COLAB: social context and user experience in collaborative multiplayer games</i>. (Thesis). University of Cape Town ,Faculty of Science ,Department of Computer Science. Retrieved from http://hdl.handle.net/11427/27308en_ZA
dc.identifier.chicagocitationTerblanche, Marcel. <i>"COLAB: social context and user experience in collaborative multiplayer games."</i> Thesis., University of Cape Town ,Faculty of Science ,Department of Computer Science, 2017. http://hdl.handle.net/11427/27308en_ZA
dc.identifier.citationTerblanche, M. 2017. COLAB: social context and user experience in collaborative multiplayer games. University of Cape Town.en_ZA
dc.identifier.ris TY - Thesis / Dissertation AU - Terblanche, Marcel AB - Recent studies have shown that the social context in which people play digital multiplayer games has an effect on their experience. Whether co-players are in the same location ("co-located") or in different locations ("mediated") changes how they interact with the game and with one another. We set out to explore how these complex psychological dynamics played out in a collaborative multiplayer game, since most of the research to date has been focused on competitive gameplay scenarios. To this end, we designed a two-player puzzle-based gaming apparatus called COLAB, implementing specific features that have been proven to foster collaboration and preclude competition between players. The independent variable was player location; the dependent variable was game experience, as measured by the Social Presence in Gaming Questionnaire and the Game Experience Questionnaire, two comprehensive self-report instruments. We found a significant difference in the game experiences of players collaborating in the same location versus players collaborating in different locations. Specifically, co-located players of the collaborative game experienced significantly higher scores for negative experience than mediated players did, while mediated players experienced significantly higher levels of three key game-experience measures: positive affect, immersion, and flow. DA - 2017 DB - OpenUCT DP - University of Cape Town LK - https://open.uct.ac.za PB - University of Cape Town PY - 2017 T1 - COLAB: social context and user experience in collaborative multiplayer games TI - COLAB: social context and user experience in collaborative multiplayer games UR - http://hdl.handle.net/11427/27308 ER - en_ZA
dc.identifier.urihttp://hdl.handle.net/11427/27308
dc.identifier.vancouvercitationTerblanche M. COLAB: social context and user experience in collaborative multiplayer games. [Thesis]. University of Cape Town ,Faculty of Science ,Department of Computer Science, 2017 [cited yyyy month dd]. Available from: http://hdl.handle.net/11427/27308en_ZA
dc.language.isoengen_ZA
dc.publisher.departmentDepartment of Computer Scienceen_ZA
dc.publisher.facultyFaculty of Scienceen_ZA
dc.publisher.institutionUniversity of Cape Town
dc.subject.otherComputer Scienceen_ZA
dc.titleCOLAB: social context and user experience in collaborative multiplayer gamesen_ZA
dc.typeMaster Thesis
dc.type.qualificationlevelMasters
dc.type.qualificationnameMScen_ZA
uct.type.filetypeText
uct.type.filetypeImage
uct.type.publicationResearchen_ZA
uct.type.resourceThesisen_ZA
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