Distributed shared memory for virtual environments

dc.contributor.advisorBlake, Edwin Hen_ZA
dc.contributor.advisorMacGregor, Kenen_ZA
dc.contributor.authorGodfrey, Andrewen_ZA
dc.date.accessioned2014-11-10T09:09:00Z
dc.date.available2014-11-10T09:09:00Z
dc.date.issued1997en_ZA
dc.descriptionBibliography: leaves 71-77.en_ZA
dc.description.abstractThis work investigated making virtual environments easier to program, by designing a suitable distributed shared memory system. To be usable, the system must keep latency to a minimum, as virtual environments are very sensitive to it. The resulting design is push-based and non-consistent. Another requirement is that the system should be scaleable, over large distances and over large numbers of participants. The latter is hard to achieve with current network protocols, and a proposal was made for a more scaleable multicast addressing system than is used in the Internet protocol. Two sample virtual environments were developed to test the ease-of-use of the system. This showed that the basic concept is sound, but that more support is needed. The next step should be to extend the language and add compiler support, which will enhance ease-of-use and allow numerous optimisations. This can be improved further by providing system-supported containers.en_ZA
dc.identifier.apacitationGodfrey, A. (1997). <i>Distributed shared memory for virtual environments</i>. (Thesis). University of Cape Town ,Faculty of Science ,Department of Computer Science. Retrieved from http://hdl.handle.net/11427/9516en_ZA
dc.identifier.chicagocitationGodfrey, Andrew. <i>"Distributed shared memory for virtual environments."</i> Thesis., University of Cape Town ,Faculty of Science ,Department of Computer Science, 1997. http://hdl.handle.net/11427/9516en_ZA
dc.identifier.citationGodfrey, A. 1997. Distributed shared memory for virtual environments. University of Cape Town.en_ZA
dc.identifier.ris TY - Thesis / Dissertation AU - Godfrey, Andrew AB - This work investigated making virtual environments easier to program, by designing a suitable distributed shared memory system. To be usable, the system must keep latency to a minimum, as virtual environments are very sensitive to it. The resulting design is push-based and non-consistent. Another requirement is that the system should be scaleable, over large distances and over large numbers of participants. The latter is hard to achieve with current network protocols, and a proposal was made for a more scaleable multicast addressing system than is used in the Internet protocol. Two sample virtual environments were developed to test the ease-of-use of the system. This showed that the basic concept is sound, but that more support is needed. The next step should be to extend the language and add compiler support, which will enhance ease-of-use and allow numerous optimisations. This can be improved further by providing system-supported containers. DA - 1997 DB - OpenUCT DP - University of Cape Town LK - https://open.uct.ac.za PB - University of Cape Town PY - 1997 T1 - Distributed shared memory for virtual environments TI - Distributed shared memory for virtual environments UR - http://hdl.handle.net/11427/9516 ER - en_ZA
dc.identifier.urihttp://hdl.handle.net/11427/9516
dc.identifier.vancouvercitationGodfrey A. Distributed shared memory for virtual environments. [Thesis]. University of Cape Town ,Faculty of Science ,Department of Computer Science, 1997 [cited yyyy month dd]. Available from: http://hdl.handle.net/11427/9516en_ZA
dc.language.isoengen_ZA
dc.publisher.departmentDepartment of Computer Scienceen_ZA
dc.publisher.facultyFaculty of Scienceen_ZA
dc.publisher.institutionUniversity of Cape Town
dc.subject.otherComputer Scienceen_ZA
dc.titleDistributed shared memory for virtual environmentsen_ZA
dc.typeMaster Thesis
dc.type.qualificationlevelMasters
dc.type.qualificationnameMScen_ZA
uct.type.filetypeText
uct.type.filetypeImage
uct.type.publicationResearchen_ZA
uct.type.resourceThesisen_ZA
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