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  1. Home
  2. Browse by Author

Browsing by Author "Jones, Ben"

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    Open Access
    Correction to: Quantifying the Collision Dose in Rugby League: A Systematic Review, Meta-analysis, and Critical Analysis
    (2020-10-27) Naughton, Mitchell; Jones, Ben; Hendricks, Sharief; King, Doug; Murphy, Aron; Cummins, Cloe
    An amendment to this paper has been published and can be accessed via the original article.
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    Open Access
    Quantifying the Collision Dose in Rugby League: A Systematic Review, Meta-analysis, and Critical Analysis
    (2020-01-22) Naughton, Mitchell; Jones, Ben; Hendricks, Sharief; King, Doug; Murphy, Aron; Cummins, Cloe
    Abstract Background Collisions (i.e. tackles, ball carries, and collisions) in the rugby league have the potential to increase injury risk, delay recovery, and influence individual and team performance. Understanding the collision demands of the rugby league may enable practitioners to optimise player health, recovery, and performance. Objective The aim of this review was to (1) characterise the dose of collisions experienced within senior male rugby league match-play and training, (2) systematically and critically evaluate the methods used to describe the relative and absolute frequency and intensity of collisions, and (3) provide recommendations on collision monitoring. Methods A systematic search of electronic databases (PubMed, SPORTDiscus, Scopus, and Web of Science) using keywords was undertaken. A meta-analysis provided a pooled mean of collision frequency or intensity metrics on comparable data sets from at least two studies. Results Forty-three articles addressing the absolute (n) or relative collision frequency (n min−1) or intensity of senior male rugby league collisions were included. Meta-analysis of video-based studies identified that forwards completed approximately twice the number of tackles per game than backs (n = 24.6 vs 12.8), whilst ball carry frequency remained similar between backs and forwards (n = 11.4 vs 11.2). Variable findings were observed at the subgroup level with a limited number of studies suggesting wide-running forwards, outside backs, and hit-up forwards complete similar ball carries whilst tackling frequency differed. For microtechnology, at the team level, players complete an average of 32.7 collisions per match. Limited data suggested hit-up and wide-running forwards complete the most collisions per match, when compared to adjustables and outside backs. Relative to playing time, forwards (n min−1 = 0.44) complete a far greater frequency of collision than backs (n min−1 = 0.16), with data suggesting hit-up forwards undertake more than adjustables, and outside backs. Studies investigating g force intensity zones utilised five unique intensity schemes with zones ranging from 2–3 g to 13–16 g. Given the disparity between device setups and zone classification systems between studies, further analyses were inappropriate. It is recommended that practitioners independently validate microtechnology against video to establish criterion validity. Conclusions Video- and microtechnology-based methods have been utilised to quantify collisions in the rugby league with differential collision profiles observed between forward and back positional groups, and their distinct subgroups. The ball carry demands of forwards and backs were similar, whilst tackle demands were greater for forwards than backs. Microtechnology has been used inconsistently to quantify collision frequency and intensity. Despite widespread popularity, a number of the microtechnology devices have yet to be appropriately validated. Limitations exist in using microtechnology to quantify collision intensity, including the lack of consistency and limited validation. Future directions include application of machine learning approaches to differentiate types of collisions in microtechnology datasets.
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    Open Access
    The what and how of video analysis research in rugby union: a critical review
    (Springer International Publishing, 2018-06-18) den Hollander, Steve; Jones, Ben; Lambert, Michael; Hendricks, Sharief
    Background Video analysis is a common tool used in rugby union research to describe match performance. Studies using video analysis range from broad statistical studies of commercial databases to in-depth case-studies of specific match events. The range of types of studies using video analysis in rugby union, and how different studies apply the methodology, can make it difficult to compare the results of studies and translate the findings to a real-world setting. In attempt to consolidate the information on video analysis in rugby, a critical review of the literature was performed. Main body Ninety-two studies were identified. The studies were categorised based on the outcome of the study and the type of research question, sub-categorised as ‘what’ and ‘how’ studies. Each study was reviewed using a number of questions related to the application of video analysis in research. There was a large range in the sample sizes of the studies reviewed, with some of the studies being under-powered. Concerns were raised of the generalisability of some of the samples. One hundred percent of ‘how’ studies included at least one contextual variables in their analyses, with 86% of ‘how’ studies including two or more contextual variables. These findings show that the majority of studies describing how events occur in matches attempted to provide context to their findings. The majority of studies (93%) provided practical applications for their findings. Conclusion The review raised concerns about the usefulness of the some of the findings to coaches and practitioners. To facilitate the transfer and adoption of research findings into practice, the authors recommend that the results of ‘what’ studies inform the research questions of ‘how’ studies, and the findings of ‘how’ studies provide the practical applications for coaches and practitioners.
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