Gamers in Ganglands : the ecology of gaming and participation amongst a select group of children in Ocean View, Cape Town

 

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dc.contributor.advisor Walton, Marion en_ZA
dc.contributor.author Venter, Marija Anja en_ZA
dc.date.accessioned 2015-01-11T04:58:14Z
dc.date.available 2015-01-11T04:58:14Z
dc.date.issued 2012 en_ZA
dc.identifier.citation Venter, M. 2012. Gamers in Ganglands : the ecology of gaming and participation amongst a select group of children in Ocean View, Cape Town. University of Cape Town. en_ZA
dc.identifier.uri http://hdl.handle.net/11427/12054
dc.description Includes abstract. en_ZA
dc.description Includes bibliographical references. en_ZA
dc.description.abstract This dissertation explores the contextual meanings of digital gaming for a group of children from the resource-constrained township of Ocean View, situated 45km outside of Cape Town. I document the domestication (Silverstone & Haddon, 1996) of mobile phones and PlayStations as technologies for gaming in this context, showing how the children appropriated the games technologies much as other household media are domesticated, in a process of double articulation. en_ZA
dc.language.iso eng en_ZA
dc.subject.other Media Theory and Practice en_ZA
dc.title Gamers in Ganglands : the ecology of gaming and participation amongst a select group of children in Ocean View, Cape Town en_ZA
dc.type Thesis / Dissertation en_ZA
uct.type.publication Research en_ZA
uct.type.resource Thesis en_ZA
dc.publisher.institution University of Cape Town
dc.publisher.faculty Faculty of Humanities en_ZA
dc.publisher.department Centre for Film and Media Studies en_ZA
dc.type.qualificationlevel Masters en_ZA
dc.type.qualificationname MA en_ZA
uct.type.filetype Text
uct.type.filetype Image


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